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Mike Mettler  |  Mar 22, 2011  |  0 comments

Good is good. It’s a simple adage, but one that’s especially true when it comes to music. Genre and predetermined preferences should be secondary if you’re truly interested in having your ears entertained, challenged, and enriched.

Mike Mettler  |  Mar 22, 2011  |  0 comments

Good is good. It’s a simple adage, but one that’s especially true when it comes to music. Genre and predetermined preferences should be secondary if you’re truly interested in having your ears entertained, challenged, and enriched.

Mike Mettler  |  Mar 22, 2011  |  0 comments

Good is good. It's a simple adage, but one that's especially true when it comes to music. Genre and predetermined preferences should be secondary if you're truly interested in having your ears entertained, challenged, and enriched.

Mike Mettler  |  Apr 04, 2011  |  3 comments

When Robbie Robertson met Jimi Hendrix in New York’s Greenwich Village in 1966, Hendrix (then going by the name of Jimmy James) was intent on learning about a subject crucial to his future as an artist. “He only wanted to talk about songwriting,” revealed Robertson. “Because I was playing with Bob Dylan then, he thought I might know something about those secrets.” What was the best advice Robertson shared with Jimi? “If everybody is writing about one particular thing, then I would not go in that particular direction, because it’s crowded over there.

Brent Butterworth  |  May 11, 2011  |  0 comments

Technologies that distribute audio and video around a home are incredibly cool—if you can afford them, if you can tolerate complicated installation, and if you can figure out how to use them once they’re in. I’ve long assumed a big consumer electronics company like Samsung or Sony would invent a more practical multiroom A/V solution, but it seems the technology that finally gets us past the old paradigms may be Apple’s AirPlay.

Brent Butterworth  |  May 11, 2011  |  0 comments

Technologies that distribute audio and video around a home are incredibly cool—if you can afford them, if you can tolerate complicated installation, and if you can figure out how to use them once they’re in. I’ve long assumed a big consumer electronics company like Samsung or Sony would invent a more practical multiroom A/V solution, but it seems the technology that finally gets us past the old paradigms may be Apple’s AirPlay.

Brent Butterworth  |  May 11, 2011  |  0 comments

Technologies that distribute audio and video around a home are incredibly cool-if you can afford them, if you can tolerate complicated installation, and if you can figure out how to use them once they're in. I've long assumed a big consumer electronics company like Samsung or Sony would invent a more practical multiroom A/V solution, but it seems the technology that finally gets us past the old paradigms may be Apple's AirPlay.

Brent Butterworth  |  May 19, 2011  |  0 comments

A crowd of movie-industry folk, film students, and press assembled last night for a preview of clips from the upcoming Transformers: Dark of the Moon - the first in the series to be shot in 3D - as well as a lengthy and surprisingly technical discussion between Transformers director Michael Bay and Avatar director James Cameron.

The presentation, titled "3D: A Transforming Visual Art," took place at the Paramount Theater, on the Paramount Pictures lot in Hollywood.

John Sciacca  |  Sep 19, 2011  |  0 comments

Prices for flat-panel TVs have been reduced to a level where they’ve literally become throwaway commodities. Just yesterday, a customer informed me that he was going to put a TV outside on his deck and “leave it there until it breaks, then buy another one.”

Al Griffin  |  Mar 19, 2012  |  0 comments

INEVITABLY, WHEN something cool comes out, it will influence everything that immediately follows. That’s what happened with Avatar. In 2009, we all went to see it in 3D, and the following year stores were packed with 3D TVs and 3D Blu-ray players.

John Sciacca  |  Aug 14, 2012  |  0 comments

My family recently visited the Magic Kingdom park at Disney World in Orlando. One attraction we checked out was “Walt Disney’s Carousel of Progress,” a revolving theater that follows a “typical” family through the decades, starting around the 1920s and winding forward to the future.

John Sciacca  |  Sep 18, 2012  |  0 comments

High-rez music is the most exciting audio development to come along in years, and I’ve written quite a bit about it. But I’ve received enough questions concerning high-rez that I felt it was time to devote a column to the subject. What follows is a primer that touches on the basics of high-rez music: what it is, how to get it, and how to play it.

Geoffrey Morrison  |  Sep 18, 2012  |  0 comments

Close your eyes. Wait, don’t do that. You won’t be able to read. Imagine yourself sitting in the center seat, center row, of a dark and empty theater. It’s a good theater, quiet, and you can feel the space stretching out from you in all directions. A sound rises to an audible level far in front of you. It’s a bee. Okay, maybe you don’t like bees. It’s an old plane, rotary engine struggling to turn over, the sputters emanating from a center channel speaker unseen behind the screen in the dark theater. The plane taxis left. There’s no picture on the screen: You localize it just by how the sound moves toward the left speakers.

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