So far, Sound+Vision’s search for a great $59 headphone has come up with a couple of models we can conditionally recommend, but nothing we would just tell our friends and family members to go buy. Fortunately, we’ve saved the best for last.
If you’re carrying a smartphone, you’re carrying one potent little entertainment system. It has two weaknesses, though: the tiny screen and the fact that most people tether themselves to the device with a set of headphones.
When it released its Digital Drive subwoofers back in the mid-2000s, Velodyne got the jump on all of its competitors. The Digital Drive circuitry and software let you tweak a sub’s sound — manually or automatically — to perfection, and also provided several preset EQ modes to suit different types of material.
Here's something I'm almost 100% positive you've never seen before: a tweeter horn made from glass. Waterfall Audio has been pushing its glass-walled speakers for years; here's a system I reviewed for Sound & Vision a couple of years ago. But the new Victoria Evo takes the concept to a new level.
Westone, best-known for custom-molded in-ear monitors worn by touring musicians, is revamping its consumer products line -- starting with the new W-Series in-ear headphones announced today at the CEDIA Expo. All of the designs feature balanced armature drivers, and will list for prices ranging from $199 to $499.
The review I just wrote of the Sonos Play:3 streaming music system, and another I recently finished of several small Bluetooth speaker systems (you’ll see the full results soon in the print edition of Sound+Vision) reminded me of just how important listening is in audio produ
A few weeks ago I found myself mentioned in a rant by CNET's Steve Guttenberg. Steve thinks it's dumb for anyone but a product designer to measure the performance of audio gear. He mentioned me because I take the opposing view.
Technologies that distribute audio and video around a home are incredibly cool-if you can afford them, if you can tolerate complicated installation, and if you can figure out how to use them once they're in. I've long assumed a big consumer electronics company like Samsung or Sony would invent a more practical multiroom A/V solution, but it seems the technology that finally gets us past the old paradigms may be Apple's AirPlay.