Scott Wilkinson

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Scott Wilkinson  |  Jan 19, 2012  |  8 comments
I couldn't believe it when I looked at my pedometer upon returning to my hotel room after CES closed last Friday—I had walked just a smidge under 35 miles in five days! That's way more than I've ever done before, and my feet knew it.

Lying on the bed, exhausted, I couldn't help thinking about all I'd seen in those 35 miles. Some attendees I spoke with summed up their feelings about the show with a yawn, but not me. I found this year's CES to be very exciting, full of important introductions and announcements that will fill the coming year with plenty of things to write about and lust after.

Scott Wilkinson  |  Dec 09, 2010  |  0 comments
For those who think 3D on a flat screen is bogus, how about this? Swiss university École Polytechnique Fédérale de Lausanne (EPFL) is working on a camera that captures images in all directions at once—well, to be precise, all directions within a hemispherical pattern—and processes the resulting data to calculate the distance from the camera to each object in its visual field.

Update: This story now includes video of the inventor explaining the technology!

Scott Wilkinson  |  Jan 14, 2011  |  0 comments

SRS CTO and 3DAA spokesman Alan Kraemer talks about the fledgling organization that's out to change the way audio is mixed in the studio and played at home.

Scott Wilkinson  |  Jun 29, 2010  |  4 comments

Now that 3D broadcasts have begun in earnest with the World Cup on ESPN, I'd like to explain how this system works. It's not the same as Blu-ray 3D, which I'll cover in a future blog.

Scott Wilkinson  |  May 28, 2010  |  6 comments

Yesterday, Tom Norton and I attended a presentation called "3D For Real" put on by Stewart Filmscreen, Digital Projection, S1Digital, Crestron, and AV Partners at Stewart's training facility in Torrance, California. That's about an hour's drive from my house, not counting traffic problems. To make sure we got there before 9:00 AM, I set my alarm for stupid o'clock, which turned out to be unnecessary, since the morning traffic was much lighter than we expected, even through downtown LA. Fortunately, the trip was well worth the early alarm.

Scott Wilkinson  |  Mar 29, 2011  |  3 comments
Yesterday, Panasonic and Xpand, makers of mostly commercial active-shutter 3D glasses, announced a standard synchronization protocol for this type of eyewear called M-3DI. The new standard is intended to improve compatibility between 3D TVs and home projectors, computers, and digital cinema, a problem that has plagued the current 3D marketplace since its inception over a year ago.
Scott Wilkinson  |  Jun 17, 2010  |  12 comments

All photos by Scott Wilkinson

Scott Wilkinson  |  May 25, 2010  |  1 comments

The Society for Information Display (SID) hosts an annual conference called DisplayWeek, during which the latest display technologies are unveiled, often long before they become available in actual products. At this year's show in Seattle, Washington, several 3D-related announcements have already been made, and it's only the first day.

Scott Wilkinson  |  Jul 05, 2011  |  11 comments
I'm thinking about getting a Samsung UN46D7000 with my tax return this year. That means I'll have to upgrade my A/V receiver and HDMI cables, plus I plan to get a 3D Blu-ray player since the PS3 doesn't do 3D Blu-ray as well as a dedicated player.

The thing is, all this gear is made for 1080p at 24 frames per second, but filmmakers like James Cameron and Peter Jackson are talking about 48 and 60fps. If I buy now, am I just going to have to buy a new system again next year, or will the standard stay viable at least long enough to get some value out of the current generation of gear?

Nik

Scott Wilkinson  |  Jun 08, 2011  |  2 comments
Back in the late 1980s, Sega released the Sega Master System, a competitor to Nintendo's NES. This system could be purchased with 3D shutter glasses that plugged into the system. These glasses worked basically the same way as today's glasses, but because they sync'd to the game system, they worked with the TV you already had. Why doesn't someone make a 3D Blu-ray player with glasses that sync to it so that any TV could display 3D? This would lower the barrier of entry and maybe sell more 3D movies.

Robert Johnson

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