LATEST ADDITIONS

Ultimate AV Staff  |  Jul 06, 2006  |  0 comments

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<LI>Price: $4,699</LI>
<LI>Output channels: 7.1-channels, single-ended and balanced</LI>
<LI>Decoding: DD, DD EX, ProLogic IIx, DTS, DTS-ES Discrete/Matrix/Neo:6</LI>
<LI>Ins and outs: Seven coax and three toslink digital audio, one AES/EBU, four HDMI and four component video, one 5.1-channel analog, RS-232, eight S-Video, three 12V triggers</LI>
<LI>Highlights: HDMI switching with Gennum video processing with transcoding of composite and S-Video and component video to HDMI, 24/96 A-D and 24/192 D-A conversion, automated setup and EQ with integrated microphone, AV sync delay, multi-source/multi-zone, learning remote (not backlit!).</LI>
</UL>
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Mark Fleischmann  |  Jul 06, 2006  |  4 comments
A major label will soon offer European customers three different tiers of CD releases, each with its own distinctive type of packaging. Universal Music Group announced that top releases will get a deluxe box (über-jewelbox? treasure chest?) potentially featuring bonus DVD, extra tracks, expanded notes, and other attractions. Mid-tier releases will get "super jewelboxes," a with round corners, stronger hinges, and heavier build quality. They sound a lot like the boxes already used for SACDs. Bottom-tier releases will get cardboard sleeves, though I'm not sure if that means a Digipak-like package (paper gatefold enclosing plastic spindle) or an all-cardboard "wallet" type. A competing budget label, Brilliant Classics, has had great success with wallets, marketing cheaply packaged but delightful boxed sets up to and including the now legendary 160-CD Bach Edition. Pricing for the Universal tiers will be €19.99, €14.99, and €9.99 respectively. As of this morning, a euro costs $1.28, so none of the tiers is cheap by American standards, though there's no telling what will happen if Universal brings the scheme across the Atlantic. Why this, why now? "We can grow the CD market," said a Universal executive—or at least, "slow its decline."
Jon M. Gibson  |  Jul 05, 2006  |  2 comments

An unavoidable annoyance today: the obligatory movie tie-in game. It's my worst nightmare, because no matter how much love I may have for the movie, the game almost always sucks.

Jon M. Gibson  |  Jul 05, 2006  |  0 comments
2K Games (PS2, Xbox)
Game •• Graphics/Sound ••
Fans of the franchise will appreciate the verisimilitude to Dan Brown's opus.
Jon M. Gibson  |  Jul 05, 2006  |  0 comments
Rockstar (Xbox 360)
Game ••••½ Graphics/Sound ••••½
Laugh if you want, but there has never been a sports simulation more o
Jon M. Gibson  |  Jul 05, 2006  |  0 comments
Eidos (Xbox 360; also PS2, Xbox)
Game •••½ Graphics/Sound •••½
The fourth Hitman takes Agent 47 - our bald, barco
Daniel Sozomenu  |  Jul 05, 2006  |  0 comments

I remember my nervous, virgin encounter with Lara Croft - the stretching, the slithering, the skin, the sweat. Tomb Raider: Legend (Eidos; Xbox 360; also PS2, Xbox; Game dddd, Graphics/Sound dddd) is like a rendezvous with an old flame: the idiosyncrasies remain, but man, the girl has learned a few things.

Mike Mettler  |  Jul 05, 2006  |  0 comments

"Four Dead in O-HI-O." "Look at Mother Nature on the run in the 1970s." "We got a kinder, gentler machine-gun hand." "Time is runnin' out, let's roll." "I'm living with war every day." Neil Young has never been one to pull punches either socially or politically.

Billy Altman  |  Jul 05, 2006  |  0 comments
Stadium Arcadium Warner Bros.
Music •••• Sound ••••
Topping two hours, this double CD is almost too much of a good thing - espe
Parke Puterbaugh  |  Jul 05, 2006  |  0 comments
Surprise Warner Bros.
Music •• Sound •••
Paul Simon's first album in six years is called Surprise, without an excl

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