Error message

  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined index: und in __lambda_func() (line 4 of /mnt/www/sites/soundandvision_drupal/sites/all/modules/views_php/plugins/views/views_php_handler_field.inc(202) : runtime-created function).
  • Notice: Undefined variable: admin_links in include() (line 39 of /mnt/www/sites/soundandvision_drupal/sites/all/themes/hometech/templates/views-view--taxonomy-term.tpl.php).

TECH2

Sort By: Post Date | Title | Publish Date
Filed under
Geoffrey Morrison Posted: Aug 29, 2011 0 comments

"Style your hair for best sound." Already done, V-MODA. Already done.

Located on a wraparound removable sticker on the left earcup, this statement is my first introduction to the new Crossfade M-80 headphones. I'll forgive them for being baldists.

The right earcup sticker: "Red for right side." You'd think a simple "R" would suffice, but such banal lettering would presumably foul the stylish design.

Filed under
Geoffrey Morrison Posted: Mar 17, 2013 0 comments

It's only natural, in the wake of any random act of extreme violence, to look for an explanation: What caused this to happen? What can we do to prevent it from happening again?

While it's fair to ask these questions, the frustrating truth is that most of the time, we'll never know.

Not knowing, sadly, is not an acceptable answer. Instead, "the other" is blamed. When it comes to politicians and lobbyists, this "other" is anything the younger generations are into, that they themselves aren't. Thirty years ago it was rap and heavy metal. Thirty before that, it was rock and roll.

Today, the common scapegoat is video games, and blaming them is just as specious.

Filed under
Brent Butterworth Posted: Jun 08, 2012 0 comments

I was testing some subwoofers the other day when something wonderful dawned on me. I realized that at long last, we have an easy way to separate the serious subwoofer manufacturers from the not-so-serious.

Filed under
Geoffrey Morrison Posted: Oct 24, 2011 0 comments

Sleep is not a topic much discussed around these parts. After all, "Sound" and "Vision" are two things not usually conducive to slumber. 

But the company AcousticSheep has come up with an interesting product: SleepPhones, a soft fleece headband with embedded headphones, meant for comfortable listening while slumbering.

With the above picture in mind, how could we not review?

Filed under
Geoffrey Morrison Posted: Aug 24, 2012 0 comments

There are few things more powerful than the perfect combination of music and visuals. Think of your favorite movie scenes, and I’d be willing to bet they’ve got amazing music in them.

On one hand, you’ve got the great film composers; Herrmann, Goldsmith, Williams, and so on. They’re all worth study in their own right, of course. But what I find equally powerful, and arguably more interesting, is the effective use of popular music.

Interesting, because often, directors (and presumably, music supervisors) get it so horribly wrong.

Filed under
Geoffrey Morrison Posted: Dec 21, 2011 0 comments

It's difficult to review an MMO (Massively Multiplayer Online) game. They are so complex, deep, and involve so many hours of play it's hard to get a feel for them without extensive "testing."

But after hours playing the beta, and a week's worth of pre-launch play, I'm comfortable making an opinion about BioWare's ambitious and much-awaited Star Wars MMO.

The short version: unbelievably, staggeringly, awesome.

Filed under
Geoffrey Morrison Posted: Feb 10, 2012 0 comments

Whether it's at a restaurant, buying a TV, or getting a used Blu-ray from Amazon, we all want good customer service. At the very least, we want a pleasant experience.

What's interesting is that while some companies are striving to make you feel warm and fuzzy, others couldn't care less.

The difference is incentives.

Filed under
Brent Butterworth Posted: Jul 11, 2011 0 comments

I haven’t tried every audio-oriented app for Android phones, but I’ve tried a bunch. Not surprisingly, the one I like best by far costs $6.99, which for an Android app is a truly Rolls Royce price. Yet it’s also the most insane deal of all time for DIY audio measurement software.

Filed under
Geoffrey Morrison Posted: Dec 05, 2012 0 comments

Many an obit and in memoriam ends up being more about the person writing than the person being eulogized. 

But asking around, it turned out that not many people I know ever got to see Dave Brubeck play. If they had, I’d sure want to hear their stories.

So below follows a little about Brubeck, a tiny bit about a time I got to see him play, and at the end, a few pieces of his incredible legacy.

Filed under
Geoffrey Morrison Posted: Jul 06, 2012 0 comments

It seems a growing number of people - or at least a growing number of op-ed contributors - have latched onto the idea that technology is bad, scary, and limiting our lives to ones and zeros. "The Flight From Conversation" and "The 'Busy' Trap" being two notable examples. It's something that Nathan Jurgenson calls "The IRL Fetish" (thanks Brian Lam of The Wirecutter for the link).

Jurgenson breaks down the idea better than I can. What I want to do is present the other side. I want to voice my strong and eternal support for the wonder that is the modern connected life.

Because, dammit, it's awesome.

Filed under
Brent Butterworth Posted: Nov 30, 2011 0 comments

As I was going through some old trade show photos earlier this week, it dawned on me that a lot of the products I’d photographed and subsequently reviewed turned out to be quite different from what I’d been led to expect by the demo. Sometimes products that sounded amazing at a show didn’t sound so great when I actually got a real production sample into my home.

Filed under
Geoffrey Morrison Posted: Jul 06, 2011 0 comments

HiFiMan's HM-801 ($790, head-direct.com) is the size of a Walkman - I mean literally. A cassette could fit inside it, with plenty of room leftover for the heads, playback motors, and whatever other analog hoopla those things had.

Filed under
Timothy J. Seppala Posted: Nov 28, 2012 0 comments

With the HD-capable Wii U, Nintendo has finally caught up with Sony and Microsoft. While the PS3 and Xbox 360 have had their share of faults, Sony and Microsoft have managed to address most of those over the past six and seven years of their respective console's lifespans.

Filed under
Brent Butterworth Posted: Mar 18, 2012 0 comments

The name Mark Levinson is familiar even to those who couldn’t care less about audio. It’s been mentioned in numerous Lexus commercials, because Mark Levinson audio systems are an option in the higher-end models. Audio enthusiasts know Levinson as the founder of the company that still bears his name, and that 40 years later still makes some of world’s finest audio electronics, although under different ownership.

Levinson has been a prominent figure in the audio biz since 1972, but he’s been fairly low-key for the last 10 years. Now he’s coming back with what he says will be his last audio company and his last audio system. A couple of weeks ago, I got to be one of the first in the U.S. to give it a lengthy audition.

Filed under
Geoffrey Morrison Posted: Aug 19, 2011 0 comments

I was up till 3AM again last night playing this game. A brilliant mix of humor, progression, and addictive gameplay guarantees the "just one more mission" mentality of epic late-night gaming sessions.

Pages

X
Enter your Sound & Vision username.
Enter the password that accompanies your username.
Loading