TECH2

Sort By: Post Date | Title | Publish Date
Filed under
Brent Butterworth Posted: Jul 18, 2012 0 comments

Whenever I drive the stretch of I-5 between Seattle and Vancouver, BC, I feel like Luke Skywalker sensing a powerful presence nearby. That’s because I know that just north of Seattle lives one of the true legends of the audio industry: Bob Carver, founder of Phase Linear, Carver Corporation, and Sunfire, and the pioneer of numerous audio technologies during his four-plus decades in the industry.

Filed under
Brent Butterworth Posted: Nov 14, 2011 0 comments

Hanging out at the recent Rocky Mountain Audio Fest, I listened in on a conversation that S+V writer Mike Trei was having with an audio manufacturer who's getting into the headphone biz.

Filed under
Geoffrey Morrison Posted: Oct 26, 2012 0 comments

Most modern TVs, tablets, and laptops have glossy screens. While these have benefits as far as image quality goes, they’re not great in bright environments. Hard reflections can make the actual content on the screens hard to see.

NuShield makes special removable films that aim to combat this problem.

Filed under
Geoffrey Morrison Posted: Mar 27, 2012 0 comments

I took a mini-vacation a few weeks ago to Venice, Florida. My Dad had rented a house for a month and, figuring I could use a few days off, I went to visit. Now first of all, I was the youngest person in the zipcode by half. I've never seen such a concentration of gray hairs.

While there, I was volunteered to do some pro bono work helping diagnose a home theater system that had never worked properly, despite "professional" installation.

What I discovered seriously pissed me off.

Filed under
Brent Butterworth Posted: Oct 14, 2011 0 comments

Like every other Sound+Vision writer, I’ve seen a lot of 3D TV. But I never saw so much 3D TV as I did last night, when I walked into South, Los Angeles’ first 3D sports bar. Everywhere I looked, I could see a Vizio flat-panel TV showing 3D programming—sports mostly, of course, but also games and a couple of Blu-ray Discs.

Filed under
Geoffrey Morrison Posted: Aug 15, 2013 0 comments

Organic Light-Emitting Diode televisions have been perpetually on the horizon for what seems like forever. I remember first writing about the technology when I was at Home Theater magazine, which was multiple jobs ago (and, by the transitive properties, my current one as well).

Like any new technology, these TVs are expensive, but will they be worth it?

Filed under
Geoffrey Morrison Posted: Aug 27, 2012 0 comments

I'm ashamed. I must embarrassingly hand in my nerd card.

This month, for only the second time in my adult life, I purchased a computer. No longer can I haughtily proclaim "well, I build my own PCs." Gone is the geek-cred I felt enshrined me as an elitist in the elitist world of PC gaming. But it had to be done, and I'll tell you, it's awesome.

So let me save you some money, and go through the various bits of the PC I bought, so you know where to spend your money on a PC you might buy, or want to build yourself.

Filed under
Brent Butterworth Posted: Feb 15, 2012 0 comments

One of the best weekends of my life involved a train trip to visit a new, out-of-state girlfriend. I barely remember my time with her, but I vividly remember what I read on the way: Vance Dickason’s Loudspeaker Design Cookbook.

Filed under
Brent Butterworth Posted: Aug 01, 2011 0 comments

We all know what distortion sounds like. We've heard it in heavy metal tunes, cheap iPod docks and the crummy speakers at Taco Bell drive-thrus. And we've all read distortion specs on things like receivers and subwoofers. But other than a general understanding that distortion isn't something we want in home audio gear, most people really don't know what it is.

Filed under
Brent Butterworth Posted: Dec 31, 2012 0 comments

With hundreds of new headphones coming out last year, S+V got so wrapped up in product reviews that we never got around to covering what I think is probably 2012's most important audio story: a recent research project that should augment the audio world's spotty understanding of how headphones should be voiced.

Filed under
Brent Butterworth Posted: Apr 18, 2012 0 comments

This week may be the most eventful in history for surround-sound geeks. Yesterday, one of the biggest names in surround sound — DTS — announced it had acquired another of the biggest names in surround sound, SRS.

Filed under
Brent Butterworth Posted: Sep 13, 2011 0 comments

To me, the most exciting and revolutionary home theater product at the CEDIA Expo wasn't a new speaker or projector or HDMI-over-CAT5 solution.

Filed under
Geoffrey Morrison Posted: Mar 17, 2013 0 comments

It's only natural, in the wake of any random act of extreme violence, to look for an explanation: What caused this to happen? What can we do to prevent it from happening again?

While it's fair to ask these questions, the frustrating truth is that most of the time, we'll never know.

Not knowing, sadly, is not an acceptable answer. Instead, "the other" is blamed. When it comes to politicians and lobbyists, this "other" is anything the younger generations are into, that they themselves aren't. Thirty years ago it was rap and heavy metal. Thirty before that, it was rock and roll.

Today, the common scapegoat is video games, and blaming them is just as specious.

Filed under
Geoffrey Morrison Posted: Jun 18, 2012 0 comments

I recently got back from three weeks camping/backpacking in South Africa. For anyone who knows me, my using those verbs in the same sentence as “I” will be rather shocking.

Only sporadically near power, and often on the go, I was, with some careful preparation (and ongoing trial and error), able to use my iPod, watch TV shows and videos, and take over 2,000 photos, all without tech incident.

So with the summer travel season upon us, follow these tips and don’t miss a photo, track, or clip.

Filed under
Geoffrey Morrison Posted: Nov 04, 2011 0 comments

One of the most popular - and in truth, most valid - ways of comparing two products is to, well, directly compare two products. A battle royale, two-enter-one-leaves style of head-to-head competition where it's clear which product is the victor.

Done correctly, direct A/B comparisons are by far the most accurate ways of determining product superiority.

The problem is, they're often not done correctly. Sometimes, they can't be done correctly. In those cases, the results couldn't be further from accurate.

Pages

X
Enter your Sound & Vision username.
Enter the password that accompanies your username.
Loading