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Lauren Dragan Posted: Sep 24, 2016 0 comments
If you have a child, or friends with kids in your life, you probably saw the recent New York Post article somewhere in your social media feed, complete with its click-bait-ish title: “It’s ‘digital heroin’: How screens turn kids into psychotic junkies.” Fear-mongering headline aside, the question raised is a good one, especially for those of us who are A/V fans. When it comes to developing brains, how much media is too much?

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Geoffrey Morrison Posted: Sep 09, 2016 3 comments
This week marked the 50th anniversary of the premiere of Star Trek on TV. While logically this should have resulted in a “best episodes!” type post… I haven’t seen every episode of the original series. I’m of the Next Generation generation. And since that anniversary isn’t for another 2 weeks (29 years!), I figured we could talk about the movies.

Because I love the movies. Well most of them. OK some of them. Here’s my favorites from beloved to almost-despised. Feel free to list yours in the comments.

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Geoffrey Morrison Posted: Sep 02, 2016 2 comments
A few days ago the world lost one of the great comedic actors, Gene Wilder. While I’d always considered myself a fan, it wasn’t until I really thought about the roles he’d had that I realized what a gift he had been to us all.

So to celebrate his career, here are some of my favorite moments (at least the ones with clips available online). Feel free to add yours.

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Lauren Dragan Posted: Aug 26, 2016 7 comments
Do you like sci-fi? How about 80s horror films, a-la Stephen King? Are you a huge fan of the Goonies and Stand by Me? Did you play Dungeons and Dragons as a kid? If you answered yes to any of these questions and haven’t watched the Netflix original series Stranger Things, then stop everything right now and go watch this show. I’m serious. It’s that good. Binge-watching to avoid spoilers is worth clearing your schedule this weekend. Still not convinced? Here’s what you need to know (and why you need to watch this show)
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Lauren Dragan Posted: Aug 19, 2016 3 comments
With VR flooding 360 degrees of our fields of vision, the clock is ticking on 3D audio to match. Lately there seem to be a plethora of kickstarters for headphones that will track head movement. But what if you love the headphones you already have? A company called 3D Sound Labs has created a module that they say will allow any headphones to be 3D sound ready. Of course I had to get one in and try it myself. Could this really work?
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Geoffrey Morrison Posted: Aug 12, 2016 2 comments
Among my eclectic musical loves is the Grateful Dead. I remember enjoying the occasional song, as many do, and then discovering the brilliant Reckoning, which is still one of my favorite live albums.

I wouldn’t say I’m the biggest fan, but I thoroughly a good Dead tune, and have played their songs live more than any other band (except maybe the Allman Brothers).

There are countless cover albums of Dead tunes, and most are… well I guess what you think of them largely has to do with what you think of the bands playing them.

Day of the Dead, a meaty 59-track album whose profits go to the Red Hot Organization, are a fantastic mix of artists. And, for the most part, it works great. Here are some highlights and thoughts.

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Geoffrey Morrison Posted: Aug 06, 2016 3 comments
Dan Harmon, the beautifully deranged mind behind Community and Rick and Morty (the best written show on TV, by far), has unleashed his mad genius on… live role playing games?

No, seriously, this show is a joy.

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Lauren Dragan Posted: Jul 22, 2016 13 comments
Over the last few weeks, there’s been intense discussion around the remake/re-imagining of the Ghostbusters franchise starring Melissa McCarthy, Kristin Wiig, Kate McKinnon, and Leslie Jones. The scrutiny started immediately upon the release of the trailer, and has surged well beyond opening weekend. Oddly enough, almost none of the conversation is focused on the quality of the actual film itself. What is it about this movie that has created so much hullabaloo?
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Lauren Dragan Posted: Jul 15, 2016 10 comments
If you aren’t a Millennial, the appeal of Pokemon Go might elude you. Hordes of people meandering about, phones aloft, muttering “I swear there was a Pikuchu near here…” whilst trying to catch “pocket monsters” may seem silly to those of us accustomed to more passive forms of entertainment. Now, I’m not going to argue that you should download the app and start hurling red and white balls at imaginary creatures’ noggins. (Though, admittedly, it is oddly kinda fun.) What is worth doing is considering the popularity of the Pokemon Go phenomena and what it means for the future of gaming.
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Lauren Dragan Posted: Jul 09, 2016 2 comments
If your household has a furry family member, you know how hard it is to leave them home alone. Even if you have a caregiver stopping by, summer day-trips and weekends away can make you fret over how they’re doing. If you’ve ever wished you could just peek in and say hello, or maybe play a quick game of chase, you are going to love Petcube.
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Lauren Dragan Posted: Jul 02, 2016 Published: Jul 01, 2016 6 comments
The way the team at Even describe it, their debut in-ear headphones evaluate your hearing in each ear and adapt the EQ of your music’s playback to compensate, much in the way a pair of prescription reading glasses adjust your vision. It’s a novel idea; one that makes a certain amount of sense. But does Even’s process really work, or is it all a gimmick? The only way to find out was to meet Sarah.
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Geoffrey Morrison Posted: Jun 24, 2016 2 comments
Check out Part 1 about setup, and Part 2 about some games.

After two weeks with the HTC Vive I have some overall thoughts about it and hopes about the once and future of gaming: VR.

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Geoffrey Morrison Posted: Jun 17, 2016 11 comments
In Part 1 I talked about setting up the HTC Vive VR headset. Here’s what it’s like to play.
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Geoffrey Morrison Posted: Jun 12, 2016 12 comments
I got invited to preview showing of Finding Dory and I have some thoughts.

Overall thoughts after the jump, then some deeper (a pun) thoughts after another break.

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Geoffrey Morrison Posted: Jun 05, 2016 3 comments
The era of VR is here, finally, with the Oculus Rift and the HTC Vive are leading the charge. I’ve tried several generations the Oculus Rift and while it’s amazing, the Vive goes one step further. Literally.

Using laser tracking, the Vive lets you actually move around a virtual space.

I got my hands (and head) on one. Here’s the first part of a multi-part review series.

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