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Geoffrey Morrison

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Geoffrey Morrison Posted: Nov 08, 2005 6 comments
In the middle of October, we suffered a bit of a catastrophe here at the Studio. Apparently someone from the building behind ours left their sprinklers on all weekend (or maybe more). The ground got saturated, and with no where else to go, it seeped through the foundation (or something) and flooded the back of our Studio. Conveniently, this is where my office/our test lab, our listening room, and our storage room all are. If any of you have experienced flooding, you know that water is an evil, evil thing. It gets everywhere, and brings with it everyone's favorite fungi: mold.
Geoffrey Morrison Posted: Nov 02, 2005 9 comments
One other thing that I want to talk about in this space is HD TV shows. While I won't force anyone to watch some of the movies I watch, I do however know good TV. One of the most distressing aspects of television watching is falling in love with a show, only to have it cancelled by an incompetent network (Firefly) or lack of viewers (tons of shows). So occasionally I'm going to put up a few shows that you should check out, if you haven't already. With few exceptions, they'll be HD, or at least widescreen. Trust me, if I'm watching them, they're worth watching.
Geoffrey Morrison Posted: Oct 31, 2005 6 comments
I guess I should welcome you all to my blog. Does anyone actually read these things? I guess I’ll find out. Being the Video Editor, I’ll take this space to babble on about all things video. Certainly hardware will take up a big chunk of blog space, but I’ll also talk about HD program material, video games, and anything else you can put up on a big screen. I’ll try to make this space as informative and fun to read as possible, but seeing as I have a hard enough time being interesting once a month in the magazine, doing it once a week should be. . . well, we shall see.
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Geoffrey Morrison Posted: Oct 28, 2005 Published: Nov 28, 2005 0 comments
If it gets your signal in or out, it's probably here.

Talking about connections isn't very exciting. Cables themselves are about as sexy as hair clippings. Both are crucial, though, in getting the best-quality signal from your source components to your playback components. (This doesn't include hair clippings). So, here is a list of all the connections you're likely to come across and how they do what they do. They're also arranged in order from worst to best. Keep in mind that, in some cases, the connector and the signal share the same name; in others, the connector isn't exclusively associated with a particular type of signal.

Chris Lewis Geoffrey Morrison Posted: Oct 28, 2005 Published: Aug 28, 2005 0 comments
HT's audio and video editors share the test and demo discs they use to put a system through its paces.

Audio Test Discs

Geoffrey Morrison Posted: Oct 28, 2005 0 comments
We frequently get e-mails from readers asking why they should spend big $s on a home theater product when they can get a similar product for much less. Good question! So, this is the first in a series of GearWorks in which we'll discuss that very topic. We'll start with perhaps the easiest component to track: projectors. Where does the money go?
Geoffrey Morrison Posted: Oct 28, 2005 Published: Sep 28, 2005 0 comments
It's no secret that, if you have a new projection display (front or rear), you'll eventually need to replace its light source. Take one look at them, and you'll see that these aren't your ordinary 100-watt bulbs—that, and the fact that these light sources cost hundreds of dollars each.
Geoffrey Morrison Posted: Oct 28, 2005 Published: Aug 28, 2005 0 comments
Putting the theory to the test.

In my GearWorks column in our January 2005 issue, I talked about how, depending on your viewing distance, the resolution of your display may not matter. To sum up, your eye has a finite resolution (like a digital camera), and, as objects get smaller with distance, there is a point where your eye can no longer distinguish between bigger and smaller pixels. Over long distances, this is obvious, but it surprised a lot of people that it could be so noticeable in shorter (in-room) distances.

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Geoffrey Morrison Posted: Oct 28, 2005 Published: Jul 28, 2005 0 comments
Just Say No to "On Board"

I must admit, onboard video and audio have come a long way. It used to be that they were just a line item on a features list. Now both are far more capable. Compared with what you can get as a separate card, though. . .well, let's say it's not worth comparing (although I did, of course).

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