THE S&V INTERVIEW

Sort By: Post Date | Title | Publish Date
Filed under
Chris Chiarella Posted: Oct 28, 2005 0 comments
"I put a good deal of thought into how my movies will look on home video."
Bob Gatton Posted: Oct 28, 2005 0 comments
ISF's Joel Silver tells our readers what they can do to optimize their displays' performance.

BG: What was your goal in founding the Imaging Science Foundation (ISF)?

Filed under
Steve Guttenberg Posted: Oct 28, 2005 Published: Sep 28, 2005 0 comments
Gabriel talks about his new dvd play, technology, and why ipod won't take over the music world.

Peter Gabriel's career got off the ground when he fronted one of Britain's top prog-rock bands, Genesis. He went solo in 1975. For this interview, we focused on his groundbreaking videos and his lifelong fascination with technology.

Filed under
Aimee Giron Posted: Oct 28, 2005 Published: Aug 28, 2005 0 comments
With such Disney credits as Pocahontas, The Lion King, and, most recently, the restoration of the classic film Bambi attached to his name, lead restoration animator Dave Bossert shares his experience in bringing back the spirit of the famed deer and why we still chase after that light at the end of the tunnel, no matter how old we get.
Filed under
Chris Chiarella Posted: Oct 28, 2005 Published: Jul 28, 2005 0 comments
The always-expressive entrepreneur speaks out on a doubling HD audience and idiots who shoot in NTSC.

For a great many guys, to know Mark Cuban is to envy him: The outspoken owner of the Dallas Mavericks is also the founder of the all-high-definition TV network, HDNet, which has since added his latest success, HDNet Movies, as well. Mark recently spoke to Home Theater about his newest offerings, the challenges and benefits of high-def, and an unusual prediction for the impending next-generation DVD format war.

Filed under
Chris Chiarella Posted: Oct 28, 2005 Published: Jun 28, 2005 0 comments
"The minute I finished the film, I plunged into the dvd."

Toon Town has a new sheriff, and his name is Brad Bird. On small screen and big, Bird has always brought tremendous heart and an offbeat comedic sensibility to his work, most recently his Oscar-winning The Incredibles, the only opus in the Pixar canon with a sole "Written and Directed by" credit. Here, the humble auteur shares some insights on his unique creative spark.

Filed under
Dan Yakir Posted: Feb 22, 2003 0 comments
When he agreed to direct a sequel to his megahit Men In Black, Barry Sonnenfeld was determined not to repeat himself. "We had to bring back Will Smith and Tommy Lee Jones, because so much of what made that first movie work was the relationship between them," he explains. "They're like Abbott and Costello. You can't have one without the other . . . there's a karmic thing between these two. The audience likes to see them bicker. The first movie takes place over three days and MIIB over two, so they only know each other for five days—but it looks like they've been together for 30 years!"
Filed under
Lawrence B. Johnson Posted: May 31, 2002 0 comments
Meridian's chief designer and chairman Bob Stuart speaks out on musical truth as the Holy Grail of audio.
Filed under
Lawrence B. Johnson Posted: Nov 29, 2000 0 comments
A look at Sam Runco, the man behind some of the most dazzling developments in home theater.
Filed under
Timothy J. Seppala Posted: Oct 23, 2012 0 comments

Hotline Miami (released today on Steam) is a dark and sordid 16-bit trip through 1989 South Florida and its seedy underbelly. It mixes a retro aesthetic with more violence than you're used to (think last year's cult hit Drive). It plays like earlier entries in the GTA series - but without the tedious driving between missions.

Filed under
Timothy J. Seppala Posted: Aug 28, 2012 0 comments

The dragons are back from the ocean's depths. Today marks the release of Guild Wars 2, the new massively multiplayer online role playing game (think World of Warcraft meets Star Wars: The Old Republic) from developer ArenaNet. S+V got a chance to chat with Guild Wars 2's audio director, James Ackley, who told us about the challenges and rewards of designing sound for an MMO.

Filed under
Timothy J. Seppala Posted: May 23, 2012 0 comments

Late last year during the Spike Video Game Awards a familiar image resurfaced: A lanky towhead skateboarding around a dingy warehouse. The problem was that - aside from the sound of trucks grinding on a railing - the video was silent. Today, the team at Robomodo - the developer behind Tony Hawk Pro Skater HD - breaks that silence. I took the opportunity to speak with the game's producers and audio designer to learn how much work goes into re-licensing a classic soundtrack, picking out new songs and what original track almost had the studio's president breaking out his wallet to buy the rights.

Filed under
Mike Mettler Posted: Aug 22, 2011 0 comments

Good news, friends — we have another exclusive video treat for the S+V faithful.

Filed under
Timothy J. Seppala Posted: Nov 20, 2012 0 comments

Sabotaging a gas pump and watching from inside a dumpster as a criminal walks up to it, takes a phone call, lights a cigarette and then explodes is one of Hitman: Absolution's (out today for PC, PS3, Xbox 360) simplest pleasures. Last week I talked to the game's director,18-year industry veteran Tore Blystad, about his latest project.

Filed under
Timothy J. Seppala Posted: Sep 05, 2012 0 comments

Harmonix Music Systems redefined the peripheral-based rhythm genre with Rock Band in 2007. Five years, two numbered sequels and a few notable band-specific spin-offs later, their fans have a huge music library at their disposal. Thanks to smart thinking at the outset, almost all of the material from each successive game release has been playable within the Rock Band ecosystem (The Beatles Rock Band notwithstanding). There's somewhere in the neighborhood of three thousand songs in the Rock Band catalog if you count the community-authored tracks available on the Rock Band Network store.

The problem is, no one wants to buy peripheral-based games anymore. The novelty's over and isn't coming back anytime soon. Despite this, Harmonix has been keeping Rock Band fresh by releasing new songs and albums each week for players to download. This is great for hardcore fans, but not everyone wants to go through the hassle of getting the band back together because they want to play a few new tracks. That's where Rock Band Blitz comes in.

Pages

X
Enter your Sound & Vision username.
Enter the password that accompanies your username.
Loading