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Geoffrey Morrison Posted: May 02, 2012 0 comments

The ability of a display to upconvert standard definition content (like a DVD, or many cable/satellite channels) was once a key component of its overall performance.

But now, most TVs do a reasonable job, and more important, I don’t think most people actually have any SD content.

Should we bother to continue testing it?

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Brent Butterworth Posted: Oct 24, 2012 0 comments

Every time I visit Vancouver vintage gear dealer Innovative Audio, I find it difficult to keep my mind focused on anything.

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Lauren Dragan Posted: Oct 03, 2014 0 comments
This week, at a massive loft space in NYC, the people of Bose constructed a temporary museum of sorts: an impressive array of both consumer technology and fascinating prototypes, chronicling the company’s history. Bose is celebrating its50th anniversary, an accomplishment for any company, but especially in technology, a field where so many businesses launch with great fanfare only to sink into obscurity. Built on the shoulders of engineer, MIT professor, inventor, and entrepreneur Dr. Amar Bose, the Bose corporation began with a single product, the pod-looking Bose 2201. The 2201 screams 1960s design aesthetic. With its burlap-esque fabric and wooden housing, it’s fun to imagine what stereophiles thought of this unique and bizarre design in a sea of rectangle and square speakers.
Lauren Dragan Posted: Feb 14, 2014 0 comments
In this era of technology that seemingly at best connects people through a screen and at worst isolates us from any human contact whatsoever, it’s refreshing to encounter a concept that actually encourages and enhances in-person interaction. The Camden Square is a Bluetooth Speaker. But add Polk’s DJ Stream app, and it’s suddenly a party speaker.
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Geoffrey Morrison Posted: Mar 12, 2012 0 comments

A few weeks ago I reviewed the Altec Lansing inAir 5000. It wasn't bad, but for $500 I would have hoped for more. That seems to be the case with many Wi-Fi audio systems these days, and that got me thinking:

For the same amount of money, could I build an audio system with similar functionality, similar footprint - and that actually sounds good?

Challenge accepted.

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Geoffrey Morrison Posted: Aug 10, 2012 0 comments

The Internet has allowed millions of creative people to offer their works to the world, without the gatekeeper of traditional publishing.

This can be good and bad. There’s good in that there are fewer roadblocks for creative people. The bad in that without that gatekeeper, there’s no “pre-check” of quality. Not to say that everything from a publisher is good, just that the assumption is that somebody looked at the thing before it went out. Without this initial eyeballing, how do you sort through the slag to find the gems?

Enter: Bundles.

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Brent Butterworth Posted: Dec 27, 2011 0 comments

When I attended my first Consumer Electronics Show in 1990, Microsoft was a relatively small company that had had one real hit (MS-DOS) and was struggling to gain traction with its other applications. I don’t think the company even exhibited at CES back then.

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Brent Butterworth Posted: Jul 10, 2013 0 comments

Tech^2 started the week with an incredibly tiny projector, now we’ll finish with an incredibly huge—and unprecedentedly indulgent—TV set.

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Brent Butterworth Posted: Sep 05, 2011 0 comments

The way the audio industry has been measuring subwoofers for decades has turned out to be inadequate. But the new method they’ve come up with may be causing as much confusion as the old one.

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Brent Butterworth Posted: Sep 09, 2011 0 comments

The CEDIA Expo focuses on home theater sound, home automation, high-end video projection, and all sorts of toys for rich guys’ mansions. So I’m surprised to say that the first report I’m filing from the Expo is about headphones — a product that few custom installers even sell.

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Geoffrey Morrison Posted: Aug 04, 2011 0 comments

I recently took a bit of a road trip for my summer vacation. All told, it was about 1,000 miles, starting in rural New Hampshire (is there any other kind?), down through New York into rural-ish Pennsylvania, and back again.

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Geoffrey Morrison Posted: Jul 13, 2012 0 comments

Never in the history of humankind has there been such a gathering of nerds, dweebs, freaks, geeks, dinks, dorks, techies, trekkies, wookiees, weirdos, waldos, and wonks like the event that is Comic-Con.

Clearly, these were my people.

Shockingly, this was my first time attending. Shockinglier, it will be my last.

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Geoffrey Morrison Posted: Jun 25, 2013 0 comments

Most video games, especially the big-name, high-budget ones, are created by a huge team of people. Some are in charge of how the game plays, others design the levels, others still do the sound.

Before the nuts and bytes get tightened, most games start with an idea. To give the entire team a visual representation of what the "look" of the game is going to be, most companies hire a concept artist, just like movies do.

This concept art can give the game a direction, but on their own, they can be fascinating visual adventures in their own right. Here's some brilliant art from some recent games, and some info on the incredibly talented artists behind them.

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Geoffrey Morrison Posted: Jan 02, 2015 4 comments
Though released multiple times on disc, Cowboy Bebop gets a new release on Blu-ray, with a new transfer, mix and features.

This show is… something else. Easily in my top 5 TV shows of all time, it’s a magical blend of action, story, characters, setting, and music.

Oh the music. The music is why you should buy this.

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Brent Butterworth Posted: Feb 15, 2012 0 comments

One of the best weekends of my life involved a train trip to visit a new, out-of-state girlfriend. I barely remember my time with her, but I vividly remember what I read on the way: Vance Dickason’s Loudspeaker Design Cookbook.


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