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TECH2

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Geoffrey Morrison Posted: Nov 16, 2012 0 comments

It seems the latest trend in gaming is a lengthy open beta, where interested players can experience the game during the development process. Ideally, their voices and opinions are heard by the developers in a way that benefits the final product. Final, in these days of ongoing updates, being a relative term.

So with other open betas recently I’ve been cautiously optimistic, careful not to judge rough edges but take look for the inevitable potential.

With MechWarrior Online, I’m still looking.

Filed under
Brent Butterworth Posted: Jun 11, 2012 0 comments

I’ve been frustrated with acoustic treatment products since 1995, the year I first read F. Alton Everest’s Master Handbook of Acoustics.

Filed under
Geoffrey Morrison Posted: Jan 21, 2013 0 comments

The town of Baker sits like a wart on the side of the I-15, somewhere in the desolation between Los Angeles and Las Vegas. A bizarre bastion of fast-food consumerism and price-gouged gasoline, it exists only as a way station for those optimistically heading to the City of Sin, or disillusioned, returning to the City of Angles.

Most years, it's my one and only stop, a quick tank top-off before the final push. This year, it's my third. One of the stops was a nap. I am not well.

Filed under
Timothy J. Seppala Posted: Nov 28, 2012 0 comments

With the HD-capable Wii U, Nintendo has finally caught up with Sony and Microsoft. While the PS3 and Xbox 360 have had their share of faults, Sony and Microsoft have managed to address most of those over the past six and seven years of their respective console's lifespans.

Filed under
Brent Butterworth Posted: Jun 01, 2012 0 comments

In the last year, we’ve seen lots of super-compact audio systems that sound surprisingly good: the Jawbone Jambox, the Q2 Internet Radio, and the Soundmatters FoxLv2 are three great examples. But the NuForce Cube comes in at just a fraction of their size: The enclosure measures less than 2.5 inches on all its sides. One look at the Cube and it’s hard to imagine you’d want to listen to it for long.

But behind the Cube’s grille hides what may be the most serious attempt at a 1-inch full-range driver I’ve ever seen.

Filed under
Geoffrey Morrison Posted: Oct 26, 2012 0 comments

Most modern TVs, tablets, and laptops have glossy screens. While these have benefits as far as image quality goes, they’re not great in bright environments. Hard reflections can make the actual content on the screens hard to see.

NuShield makes special removable films that aim to combat this problem.

Filed under
Geoffrey Morrison Posted: Oct 19, 2012 0 comments

Technically, Planetside 2 isn't out yet (the full game launches November 20). So technically, this isn't a review. But I'm having so much fun playing it, I couldn't keep it to myself any longer.

The original Planetside was the first (and still only) MMOFPS. Battles raged, waged over entire continents, with hundreds of players locked in epic sci-fi skirmishes. It was glorious.

Then Sony ruined it. If the beta is any indication, this is one serious mea culpa.

Filed under
Brent Butterworth Posted: Jan 23, 2012 0 comments

Think of tech products that are easy to use, and you’ll almost certainly think of Apple. But a new product called the Q2 Internet Radio makes the iPhone look as user-friendly as ENIAC.

Filed under
Brent Butterworth Posted: Sep 18, 2011 0 comments

Maybe back in the 1920s, when Sound + Vision was called Superheterodyne Journal, we might have reviewed some giant tube amplifier that put out 2 watts at full blast. But other than perhaps some forgotten device from audio's days of yore, this storied publication has never tested an amplifier so small, so weak, so limited in utility as the Qinpu Q-2.

Filed under
Brent Butterworth Posted: Oct 01, 2012 0 comments

With so many audio connection technologies available now, it's gotta be tough to be an audio product manager. Smartphone fans want to connect via Bluetooth. iTunes enthusiasts want AirPlay. Computer audio nuts expect a USB connection. A few old-schoolers demand a hardware dock for an iPod. And there's that one guy who still owns a Zune and needs an analog input.

What to do? If you're Samsung and you're trying to make a "statement" product, you throw it all in. The $699 DA-E750 includes all of the above technologies - plus DLNA, plus a fold-out "dual dock" that works with Samsung Galaxy phones as well as iPhones, iPads, and iPods.

Filed under
Geoffrey Morrison Posted: Mar 15, 2013 0 comments

I can't recall a game in recent memory that so embodied corporate hubris, a distaste and distrust of fans, or a launch so bungled that it was the story not the game.

Which is too bad, because underneath all the noise and hate are pieces of a great game, one that I've played a lot over the last two weeks.

But you know what? Don't buy it.

Filed under
Geoffrey Morrison Posted: Oct 24, 2011 0 comments

Sleep is not a topic much discussed around these parts. After all, "Sound" and "Vision" are two things not usually conducive to slumber. 

But the company AcousticSheep has come up with an interesting product: SleepPhones, a soft fleece headband with embedded headphones, meant for comfortable listening while slumbering.

With the above picture in mind, how could we not review?

Filed under
Geoffrey Morrison Posted: Jan 02, 2012 0 comments

Initially, the Tablet S was supposed to be part of our big tablet roundup. Requests for review samples repeatedly ignored, so we went ahead and forgot about them. 

Well you’d never guess, but comments like “if you’re looking for the perfect tablet, you have two choices” tend to get to get a company’s attention. At least, when that company isn’t one of those two choices. 

Shiny new Tablet S in hand mere days later, I set off to find out if it could be a worthy contender against the Fire and iPad.

Filed under
Brent Butterworth Posted: Apr 23, 2013 0 comments

Soundmatters didn’t invent the Bluetooth speaker, but it definitely invented the good, compact Bluetooth speaker: the FoxL. The FoxL’s guts became the basis for the much cuter and more broadly marketed Jawbone Jambox. The look and general driver layout of the Jambox were then copied—sometimes subtly, sometimes shamelessly—by practically every audio ODM in China.

Filed under
Geoffrey Morrison Posted: Aug 19, 2011 0 comments

I was up till 3AM again last night playing this game. A brilliant mix of humor, progression, and addictive gameplay guarantees the "just one more mission" mentality of epic late-night gaming sessions.

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