Sony VPL-VW1000ES 4K SXRD Projector Specs

Specs
Type: Three-chip SXRD
Native Resolution: 4096 x 2160p
3D: Yes
Rated Lamp Life: Not specified
Dynamic Iris: Yes
Lens Shift: Horizontal/Vertical
Dimensions (W x H x D, inches): 20.5 x 8.25 x 25.25
Weight (pounds): 44 lbs
Price: $25,000 (Replacement Lamp: $699; 3D Glasses: $130 each)

Connections
Inputs: Video: HDMI 1.4a (2), component video (1), D-sub 15-pin (computer RGB, 1)
Additional: RJ45 (1), RJ45 LAN (1), IR in (1), 12-volt trigger (2), RS-232C (1)

Company Info
Sony
(877) 865-SONY
sony.com

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COMMENTS
turls's picture

Both me and my dealer are confused by this. I need to get this straight because of throw distance restrictions I have. Can you explain this a little more from the middle of page 2 of the article? What does using an anamorphic memory setting have to do with changing the minimum throw distance?

"Sony specifies the throw distance for the VPL-VW1000ES as 1.27 to 2.73; this is said to be reduced to 1.68 to 2.73 if you use the lensless anamorphic memory setting."

Rob Sabin's picture
Sony sent us a note to clarify and explain this. The company's Rob McDonough responds:

Picture Position Lens memory uses stored lens settings to quickly switch aspects and image sizes, such as between 16:9 and 2.35:1 sources. When calculating Throw Distances, if zoom is going to be used to make these image size changes, there must be sufficient zoom range left to work with. 16:9 images and throw distances must be able to zoom larger for 2.35:1, and 2.35:1 images and throw distances must be able to zoom smaller for 16:9. Thus, there needs to be an extra throw distance limit imposed to keep sufficient zoom range held in reserve.

For 16:9 screen data, the limit must reduce the TD range at the short end, and for 2.35:1 screen data, the limit must reduce the TD range at the long end of the zoom. The attached chart assumes use of a 2.35:1 screen, and therefore calculates sufficient reserve at the long end of the zoom.

The 1.68 limit quoted refers to 16:9 data when zooming larger to achieve 2.35:1, so it applies the limit at the short end. In practice, it usually makes more sense to calculate based on actual screen dimensions, usually the wider aspect, or larger image.

jlee949's picture

This is a LONG way down the road for the consumer market but I predict that 3D sound will be the next big thing in the industry.

Scott Wilkinson's picture

You might be right; see Tom Norton's blog about a new 3D sound system here:

http://www.hometheater.com/content/beyond-71

rianlynch's picture

Personally, I expect 4k to be realized far sooner than most people currently suggest, even with the sluggish/bearish economy's dilatory effect on home media upgrades. TV's (recent at least) traditionally used 3 ~light cells (RGB) for each pixel (1920x1080 pixels); however, recent development of color filters allow for the transition to one of those light cells, effectively tripling the resolution available via tv technology already mass-produced. That means very little needs be engineered/accomplished to see 4k screens marketed at today's prices. Recording devices increasingly trend towards a more reasonable 4k price point, and the second projector is now available at 25k, down from 125k....I'm betting 3 years on the topside.

devidhoogs's picture

Nowadays technology is running as faster then wind. As a result electronic companies can invent some wonderful creation for us. In this post I've come to know about the Sony VPL-VW1000ES 4K SXRD Projector Settings. It is really a well invention. Thanks!!!

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cbetz's picture

3D sound integrated into all home theaters, I believe is on the way. We shall see when it arrives at the right price point. Just like with anything else technology related, there will be a tipping point @ a specific price. Just look at Home Automation costs in 2013, they are definitely becoming much more competitive..Home Automation is soon to be a baseline for homes over 300k.

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