TECH2

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Geoffrey Morrison Posted: Oct 02, 2013 0 comments
Dominic Baker is the Audio Systems Business Director at Cambridge Audio. He was previously the Chief Acoustics Engineer at Focal JM Lab, and the Acoustic Development Engineer at Tannoy. This is a Song (ok, musical event) from his Soundtrack.
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Geoffrey Morrison Posted: Sep 04, 2013 0 comments
Aimin’ to take a beatin’
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Geoffrey Morrison Posted: Aug 28, 2013 0 comments

We’ve reviewed a bunch of Epson projectors over the past year or so. The 5020, for example, was an excellent projector. Lots of light output, decent contrast ratio.

The 750HD, on the other hand, offered ridiculous light output (and a not-so-great contrast ratio).

Two new models, just announced, aim to fill some gaps in the sub-$1,000 price range.

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Geoffrey Morrison Posted: Aug 18, 2013 0 comments
A sneak peek at the biggest tech story of the year.
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Geoffrey Morrison Posted: Aug 18, 2013 0 comments

This may not look like much, but it is a quantum leap in television performance.

In this long-exposure image (note how bright the iPad is in the foreground), you're looking at something incredible.

That TV you see? That TV is on.

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Geoffrey Morrison Posted: Aug 15, 2013 0 comments

Organic Light-Emitting Diode televisions have been perpetually on the horizon for what seems like forever. I remember first writing about the technology when I was at Home Theater magazine, which was multiple jobs ago (and, by the transitive properties, my current one as well).

Like any new technology, these TVs are expensive, but will they be worth it?

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Brent Butterworth Posted: Aug 10, 2013 0 comments

Who among us hasn't wanted to share their music with friends? And who among us hasn't been thankful when headphone-wearing friends weren't able to share their music?

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Geoffrey Morrison Posted: Jul 30, 2013 0 comments

It's hard to classify Defense of the Ancients 2, a free-to-play game from Valve. It's part RPG, part RTS, part multiplayer shooter, part lots of things. This month, there were 5.2 million unique players.

The best I can describe it, is if you've ever played a traditional RTS, and recall one of the "hero" levels where you play as just one, uber-strong, character. That's DotA. Sort of. It can be pretty intense, and quite fun, too.

If you keep reading I promise no more unexplained abbreviations.

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Geoffrey Morrison Posted: Jul 30, 2013 0 comments

Aiming to ensure Ultra HD 4K looks as good as it can, Technicolor has launched 4K Image Certification. The first product to get certified is Marseille Network’s scaler tech.

Fellow Tech2er Brent Butterworth and I headed to Hollywood for an eyes-on demonstration.

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Brent Butterworth Posted: Jul 23, 2013 0 comments

The CEA-2010 subwoofer output measurement lets us separate the great subwoofers from the merely good ones, in a way that’s more reliable and repeatable than traditional measurements or listening tests. However, it’s still not widely used.

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Brent Butterworth Posted: Jul 10, 2013 0 comments

Tech^2 started the week with an incredibly tiny projector, now we’ll finish with an incredibly huge—and unprecedentedly indulgent—TV set.

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Geoffrey Morrison Posted: Jul 04, 2013 0 comments

At the end of 2011, I wrote about the shutting down of Star Wars: Galaxies, the massively-multiplayer online game set in Lucas's fantasy universe. I hadn't played the game in years, not since Sony irreparably massacred the gameplay, dumbing it down and alienating its core players.

But now it's back. Not in hobbled "NGE" form, but with old-school Jump to Lightspeed-era gameplay.

I couldn't resist this walk down memory lane. So, after all these years... how does it hold up?

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Geoffrey Morrison Posted: Jun 25, 2013 0 comments

Most video games, especially the big-name, high-budget ones, are created by a huge team of people. Some are in charge of how the game plays, others design the levels, others still do the sound.

Before the nuts and bytes get tightened, most games start with an idea. To give the entire team a visual representation of what the "look" of the game is going to be, most companies hire a concept artist, just like movies do.

This concept art can give the game a direction, but on their own, they can be fascinating visual adventures in their own right. Here's some brilliant art from some recent games, and some info on the incredibly talented artists behind them.

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Geoffrey Morrison Posted: Jun 20, 2013 0 comments

I watch one sporting event each year (OK, two if you count the sportball game between the commercials of the "Superbowl"). This one event takes place in a tiny village in western France. An epic battle of men and machines, of endurance and stamina, of danger and skill, fought against weather, distance, and time.

I of course speak of le mythique, le légendaire, le grand Circuit de la Sarthe et les Vingt-Quatre Heures du Mans.

Or simply,

Le Mans

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Geoffrey Morrison Posted: Jun 07, 2013 0 comments

I've been travelling a bunch this year, with two big trips to Europe and China. Like my 10 Tips to the Travelling Techy last year, I brought along a bunch of gear, some good, some bad, some invaluable. I guess you could call this 10 Tips to the Travelling Techy 2, except it's eight.

So if you're planning any trips this summer, check out this list of some tech gear to bring.

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